logo
episode-header-image
Oct 2020
33m 21s

Jerry Lawson: The Engineer Who Changed t...

Red Hat
About this episode

Many of us grew up playing cartridge-based games. But there's few who know the story behind how those cartridges came to be. And even fewer who know the story of the man behind them: Jerry Lawson. 

Few people realized how his vision would change video games. Jenny List explains how before Jerry Lawson, a console could only play one game. Benj Edwards describes how Lawson partnered with a pair of engineers to design a console with swappable cartridges. Pong creator Al Alcorn recounts the FCC limitations on Lawson’s Fairchild Channel F—and recognizes Lawson’s immense contributions to the gaming industry. And those in the know, like Jeremy Saucier, advocate for sharing Lawson’s story.

Because Lawson’s story was almost lost, he was recently recognized by Joseph Saulter at the Games Developer’s Conference—thanks to the work of journalist John William Templeton. And his children, Anderson and Karen Lawson, share how passionate Jerry was about electronics—and how much it meant that he finally got the recognition he deserved.

If you want to read up on some of our research on Jerry Lawson, you can check out all our bonus material over at redhat.com/commandlineheroes. Follow along with the episode transcript.

Up next
May 2022
All Together Now
Our show is all about heroes making great strides in technology. But in InfoSec, not every hero expects to ride off into the sunset. In our series finale, we tackle vulnerability scans, how sharing information can be a powerful tool against cyber crime, and why it’s more importan ... Show More
23m 18s
May 2022
Invisible Intruders
What began as a supposed accounting error landed Cliff Stoll in the midst of database intrusions, government organizations, and the beginnings of a newer threat—cyber-espionage. This led the eclectic astronomer-cum-systems administrator to create what we know today as intrusion d ... Show More
22m 18s
May 2022
Ruthless Ransomers
It’s a strange situation when someone can hold something hostage from halfway around the world. It’s tragic when your own pictures and files are remotely encrypted. But when it’s a hospital’s system? Ransomware becomes a problem about life or death. Eddy Willems recounts his invo ... Show More
22m 8s
Recommended Episodes
Dec 2022
The Origins of Games Workshop, with Sir Ian Livingstone
In this episode of Stuff to Blow Your Mind, Robert chats with Sir Ian Livingstone, co-founder of Games Workshop and co-author of the Fighting Fantasy gamebook series with Steve Jackson, about their new book ““Dice Men: The Origin Story of Games Workshop.”See omnystudio.com/listen ... Show More
40m 48s
Dec 2022
Video Game Tester
What does a game tester do? How to become one, and the leaps and bounds the industry takes to ensure video games are ready for action. Is Roy fair in adding GameStop to his growing list of the most duplicitous places on Earth, or is GameStop’s existence a by-product of the growin ... Show More
1h 7m
Dec 2023
From the Vault: The Origins of Games Workshop, with Sir Ian Livingstone
In this classic episode of Stuff to Blow Your Mind, Robert chats with Sir Ian Livingstone, co-founder of Games Workshop and co-author of the Fighting Fantasy gamebook series with Steve Jackson, about their new book ““Dice Men: The Origin Story of Games Workshop.” (originally publ ... Show More
41m 40s
May 2023
28. Games User Research (feat. Steve Bromley, author and games user researcher)
Have you ever wondered what it's like to usability test a video game? Or what goes on behind the scenes of gaming studios as they prepare for big release dates? In this episode, games user researcher Steve Bromley shares how he got into the field, and what makes games differe ... Show More
34m 23s
Nov 2022
Video Games!
Episode 73: Ralph Baer fled Nazi Germany and settled in America where he eventually created the first home video game console, known as the Magnavox Odyssey. Not long after Ralph's creation, Jerry Lawson, a Black computer engineer, built on that idea and lead the team that create ... Show More
31m 19s
Dec 2023
579: Writing About Video Game History
Jeremy Parish, Bob Mackey, Nadia Oxford, Stuart Gipp, and Kevin Bunch have one thing in common: They've published books about video game history. In this episode, they break down the work involved in making the magic happen. Retronauts is made possible by listener support through ... Show More
1h 44m
Jul 2023
The Tetris Company: Henk Rogers
Tetris is one of the most popular video games of all time, and Henk Rogers helped make it happen. He first discovered the game at a convention in 1988, and immediately saw how elegant and addictive it was. As a software developer based in Japan, Henk set out to obtain selected pu ... Show More
1h 7m
Sep 2018
Lawsonomy: How the Father of the Modern Airline Started His Own Religion
When middling baseball player Alfred Lawson first learned of the Wright Brothers, he experienced a revelation that would guide the greater part of his life: Aviation, he believed, was the future of more than just transit -- it would become one of the most important advances in th ... Show More
49m 48s
Nov 2022
The Neuroscience of Good Storytelling — Paul J. Zak
Creators, marketers, and other storytellers have long wondered: could there ever be an objective measurement of how moving our stories are to audiences? Neuroscientist and tech entrepreneur Paul J. Zak says yes— and he's studied 50,000 brains to back up his claims. Paul shares sc ... Show More
30m 9s