"What Fortnite has done is break all the rules around what makes a successful video game," says Tom Power, host of CBC Radio's q. Fortnite has over 200 million registered users, and is reported to have brought in two billion dollars in profits for Epic Games this year. Since its launch in 2017, it's also become a pop culture phenomenon. So how did a free-to- ... Show More
May 2024
Fortnite: Turning a Meteoric Rise into Sustained Growth
In the 1990s and 2000s, video game developer Epic Games had a string of mid-size successes. But the release of Fortnite Battle Royale in 2017 changed the company’s path forever. The game was a blockbuster. By 2019, Fortnite had registered more than 250 million users, with 10 mill ... Show More
20m 18s
May 2019
Fortnite: more than a video game?
Fortnite tends to make headlines because of how many people play it and how much money it makes, but it’s much more interesting than that. In this episode we explore how Fortnite’s founders have created a new way of experiencing the world that is up against Netflix, Facebook, Goo ... Show More
21m 51s
Apr 2020
Fortnite Was a Blockbuster for Epic Games, What’s the Encore?
In the ever-changing video games industry, Epic Games, the maker of the incredibly popular Fortnite multi-player game, considers whether it could become a PC-games distribution platform. Harvard Business School’s Andy Wu discusses his case, “Epic Games.”
18m 11s
Aug 2020
Fri. 08/14 – Fortnite Banned! The Epic/Apple/Google Battle Royale
What do you think we’re going to talk about? Apple and Google ban Fortnite. Epic Games turns around and sues Apple and Google for antitrust. Also: Adobe commits to fighting Deepfakes, Streaming is now a quarter of all tv viewing, and, of course, the weekend longreads suggestions. ... Show More
17m 5s