logo
episode-header-image
Aug 8
1h 13m

Perpetua 13: On Track to Iron Chains Pt....

Friends at the Table
About this episode

From the roof of the restricted Hexcloak train station, Caoimhe Wake, Antistrophe Landrace, and Brontë Adelvys can hear the approach of a train. It is a train that will take them east, towards the coastline, towards Cenn, City of Iron Chains, and towards a brush with deity and destiny both. But if they are to board this train, they must first overcome a foe equal parts cryptic and cunning: The Fleggus!

This week on Perpetua: On Track to Iron Chains Pt. 02

Perpetua Guide [In Progress v.03]

NPCs & Monsters [PNMS]

Fleggus [NMFG]

Typical Traits: Territorial, Cackling, Experimental

Stats: DEX 6, INS 10, MIG 6, WLP 8

Attacks: Fleggus Staff, Feathershell, Chain Lightning

Special Abilities: Final Act: Stoneshell

In-Game Description: A green, speckled megga flegg with a black, feathery cloak, wielding a staff topped by what looks like a smaller version of its own green, speckled egg form.

It’s a Wizard Flegg!!! Honestly, as far as I can tell, it seems like this guy is more bark than bite. (Do Fleggs bark? Wait, do Fleggs bite?) He’s a miniboss, but he doesn’t have a ton of HP, and while Chain Lightning can be annoying if it hits, once you get the dazed debuff, it’s not like he has a way of taking advantage of you with that. Maybe if he had more than just a pair of regular old Fleggs ot back him up.

(Also: It’s not clear to me if a “megga flegg” is a special class of Flegg or not, but it definitely makes me think that we’ll be seeing more of these guys.)

Starter Tip: Unlike regular Fleggs, he’s weak to ICE instead of FIRE. What’s up with that?

Flegg [see NMFL]

Conductor Chend (he/him) [NMCC]

Traits: Pacifistic, Protective, Warweary

Stats: ???

Attacks: Get Off My Train

Spells: ???

In-Game Descriptions: Conductor of The Argent Wind, this birdkind engineer has put his past of fighting behind him.

In one of the preview screenshots, this guy is CLEARLY a Dove, but in game I think he’s meant to be one of the Seagulls from the western continent? Not sure why they’d change that.

Starter Tip: DO NOT try to start a fight on the train. He will interrupt the fight and basically wipe your whole party!

Attendant Sono (he/him) [NMSN]

Traits: Enthusiastic, Modest, Acquiescent

Stats: ???

Attacks: ???

Spells: ???

In-Game Descriptions: Attendant of the Argent Wind. This Lobble is something of a pushover.

Not much to say about this dude. I do like how he’s basically a rubber band ball though. It’s probably pretty cool to be a living rubber band ball.

Starter Tip: I can’t confirm this, but I’ve heard that if you manage to pickpocket Sono, you get a free drink ticket for the dining car, and that you can do this repeatedly. If you fail, though, it starts a fight and Chend will show up and lay the smacketh down on you, so be careful!

Hosted by Austin Walker (austinwalker.bsky.social)

Featuring Janine Hawkins (@bleatingheart), Sylvi Bullet (@sylvibullet), and Keith J Carberry (@keithjcarberry)

Produced by Ali Acampora

Music by Jack de Quidt (available on bandcamp)

Cover Art by Ben McEntee (https://linktr.ee/benmce.art)

With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint

This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.

 

Up next
Aug 15
Perpetua 14: On Track to Iron Chains Pt. 03
Aboard the Argent Wind, Caoimhe Wake, Antistrophe Landrace, and Brontë Adelvys settle in for a peaceful journey east. But to live the life of the traveler is to dare fate, as all journeys are invitations to encounter the forgotten and the unexpected both. And for this group of ad ... Show More
1h 20m
Aug 9
Perpetua 13: On Track to Iron Chains 02
From the roof of the restricted Hexcloak train station, Caoimhe Wake, Antistrophe Landrace, and Brontë Adelvys can hear the approach of a train. It is a train that will take them east, towards the coastline, towards Cenn, City of Iron Chains, and towards a brush with deity and de ... Show More
1h 14m
Aug 9
Perpetua 13: On Track to Iron Chains Pt. 02
From the roof of the restricted Hexcloak train station, Caoimhe Wake, Antistrophe Landrace, and Brontë Adelvys can hear the approach of a train. It is a train that will take them east, towards the coastline, towards Cenn, City of Iron Chains, and towards a brush with deity and de ... Show More
1h 13m
Recommended Episodes
Jul 15
WWW #52: No Loose Ends
To make the new world, to free tomorrow from the clutches of not done, we must bury the old world, shove ourselves inside the bone white sand, and there meet ourselves and everyone we have known. A wizard in her tower, oh let down your hair. A wild one, his one foot out the door ... Show More
1h 48m
Jun 27
WWW #51: The Endeavor
This is our endeavor. To blade! To tongue! To plow! To grind our name into the bones of tomorrow, until the horizon is lucid smooth as liquid mirror, sharp as cut glass, clear as cool water rising, Irrigating in our throats the dry river bed of ambition. A witch in the gut of the ... Show More
1h 35m
Mar 2025
WWW #45: Nothing
Across the night, with the dawn, this version of her, our gilled mage. Suvirin Kedberiket, amphibious and unalone. In the ice cave abattoir, our survivors, the otter and the otherworldly. The fresh hells of a secret past. And then, the trail, far beyond the broad road, taking the ... Show More
1h 19m
Apr 2025
WWW #46: Their Sorrow is My Sorrow
And the dead tree gives no shelter, the cricket no relief, and the dry stone no sound of water. When the dead tree bears the fruit of empire, it will all be this. You can't shake it. You can't shake me. Or the burning sky, or the blood, or the ink, or the ash. But there is a part ... Show More
1h 26m
Nov 2024
WWW #37: Who Goes There
[Whoa, check it out: The New WITCH CLASS is OUT and is ready for you over on our Patreon. AND, oh wow again, you can now give a subscription to our Patreon as a gift! Can't imagine a better thing for this holiday season. Treat yourself or treat that elf on the shelf, either way, ... Show More
1h 11m
Jan 2025
WWW #40: Aid and Comfort
The woods are lovely, dark, and deep. And within the rills and jagged boughs, a beckoning abyss drinks in the light. If you are not careful, if you do not listen, if you speak or move without thought, it will gobble you up, like a sweet tomato, or a useful child, or a secret name ... Show More
1h 26m
Aug 12
393: Grave Promises - Chilling Tales for Dark Nights
In our latest episode of Chilling Tales for Dark Nights, host Steve Taylor invites you into the stillness of a midnight cemetery, where the earth doesn’t always keep its secrets. Tonight’s featured tale from acclaimed author Michael Marks will drag you past the gates, between the ... Show More
30m 25s
May 1
WWW #47: The Battle of Twelve Brooks Part 1
In the sky, war. On the ground, blood. There goes the neighborhood.Worlds Beyond Number is:Brennan Lee MulliganErika IshiiAabria IyengarLou Wilsonand is produced, designed, and scored by Taylor Moore at Fortunate Horse with exquisite design and editing help from Jared OlsonSPECIA ... Show More
1h 36m
May 14
WWW #48: The Battle of Twelve Brooks Part 2
You are weightless and powerful. Whatever you were on the way to being, this can be done too. This world is a dream, yes. But whose? It's time to go home.Worlds Beyond Number is:Brennan Lee MulliganErika IshiiAabria IyengarLou Wilsonand is produced, designed, and scored by Taylor ... Show More
1h 12m
Feb 2025
WWW #42: Match My Breath and Walk in My Footsteps
War makes strange bedfellows. Glasses clink like funeral bells. We become the fox, at last, or at the very least: We are not the sheep. Every time we step out of that door, all we have are the words of soldiers. And so many doors are open to us. You don't want this, but at last, ... Show More
1h 26m