For nearly two decades, the Assassin’s Creed video games have transported players to worlds of the past. From the hot sands of the medieval Middle East to the frozen Arctic of 18th century Canada; the variety of periods, people and places of the past that have been built from scratch, in detail, is immense. But video games are also meant to entertain, and there are gaps in our knowledge of history which must be filled when creating these interactive worlds for players to escape into.
Today, Dr Holly Nielsen speaks to Raphael Lacoste, concept artist and art director on the very first Assassin’s Creed game and many more since, to recount the evolution of the series.
Echoes of History is a Ubisoft podcast, brought to you by History Hit.
Hosted by: Dr Holly Nielsen
Edited by: Robin McConnell
Produced by: Robin McConnell, Dr Holly Nielsen
Senior Producer: Anne-Marie Luff
Production Manager: Beth Donaldson
Executive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen Bennett
Music:
City of Jerusalem by Jesper Kyd
Meditation Begins by Jesper Kyd
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Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.com
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