Cosplay, born from the fusion of ‘costume’ and ‘play’, transcends mere dress-up by transforming enthusiasts of TV shows, movies, books or video games into living embodiments of their cherished characters. Cosplay and the Dressing of Identity (Reaktion, 2024) by Dr. Vivian Asimos is a close exploration of the vibrant world of cosplay, showing what makes it so ... Show More
Yesterday
Sarah Jaffe, "Work Won't Love You Back: How Devotion to Our Jobs Keeps Us Exploited, Exhausted, and Alone" (Bold Type Books, 2021)
In Work Won’t Love You Back: How Devotion to Our Jobs Keeps Us Exploited, Exhausted, and Alone (Bold Type Books, 2021), Sarah Jaffe argues that modern culture encourages workers to see their jobs as a “labor of love.” This idea tells people that passion and dedication should mot ... Show More
1h 8m
Mar 23
Ken Chitwood, "Borícua Muslims: Everyday Cosmopolitanism Among Puerto Rican Converts to Islam" (U Texas Press, 2025)
Ken Chitwood's Borícua Muslims: Everyday Cosmopolitanism among Puerto Rican Converts to Islam (University of Texas Press, 2025), uses rich ethnographic fieldwork across multiple cities and the digital space to capture the complex lived realities of Puerto Rican Muslims both on th ... Show More
1h 9m
Mar 22
Deirdre Flynn and Mary McGill eds., "Irish Digital Cultures: Identity, Contexts, Space" (Routledge, 2025)
Irish Digital Cultures: Identity, Contexts, Space (Routledge, 2025) explores how questions of Ireland and Irishness are represented in online environments, and what these phenomena say about contemporary Irish identities both within the country and globally. It will interest Iris ... Show More
42m 21s
Nov 2024
Vivian Asimos, "Cosplay and the Dressing of Identity" (Reaktion, 2024)
Cosplay, born from the fusion of ‘costume’ and ‘play’, transcends mere dress-up by transforming enthusiasts of TV shows, movies, books or video games into living embodiments of their cherished characters. Cosplay and the Dressing of Identity (Reaktion, 2024) by Dr. Vivian Asimos ... Show More
49m 14s
Apr 2023
Frenchy Lunning, "Cosplay: The Fictional Mode of Existence" (U Minnesota Press, 2022)
Cosplay, a portmanteau of “costume” and “play,” emerged from geeky Japanese subcultures to become a popular hobby, and even profession, around the world. Frenchy Lunning dives into the reasons why people cosplay through interviews, pictures, and her own firsthand experience of co ... Show More
54m 3s
Sep 2023
JENNY BEAVAN - Costume Designer
SEASON 2 - EPISODE 53 - JENNY BEAVAN - COSTUME DESIGNER Acclaimed costume designer Jenny Beavan (MAD MAX: FURY ROAD, CURELLA, A ROOM WITH A VIEW) joins us for a conversation about her craft on this episode of the Team Deakins Podcast. Hailing from England, Jenny shares how she fe ... Show More
1h 14m
Mar 2025
LISY CHRISTL - Costume Designer
<p>SEASON 2 - EPISODE 133 - Lisy Christl - Costume Designer</p> <p>In this episode of the Team Deakins Podcast, we speak with costume designer Lisy Christl (CONCLAVE, ALL QUIET ON THE WESTERN FRONT, FUNNY GAMES). Originally from Bavaria, Lisy did just about everything she could d ... Show More
1h 5m
Dec 2024
Wicked x Paratexts with Leena Norms
<p>What is more zeitgeist-y than Wicked Part One? Well, arguably, the memes, interviews, and merch ABOUT Wicked Part One! In this episode Hannah and Marcelle are joined by the wonderful author, Youtuber and internet busybody, Leena Norms, to discuss this year's blockbuster— and t ... Show More
1 h
Jul 2024
Naomi Westerman, "Happy Death Club: Essays on Death, Grief, and Bereavement Across Cultures" (404 Inklings, 2024)
Playwright Naomi Westerman was an anthropology graduate student studying death rituals around the world when her whole family died, turning the end of lives from an academic pursuit into something deeply personal. She became fascinated by the concept of loss and grief, the multip ... Show More
50m 26s
Mar 2024
Poppy Wilde, "Posthuman Gaming: Avatars, Gamers, and Entangled Subjectivities" (Routledge, 2023)
Posthuman Gaming: Avatars, Gamers, and Entangled Subjectivities (Routledge, 2023) explores the relationship between avatar and gamer in the massively multiplayer online roleplaying game World of Warcraft, to examine notions of entangled subjectivity, affects, and embodiments – wh ... Show More
26m 42s