A new G&G campaign begins! Can a Doodlknight, a Pasta Chef, and a young Ocean Dragon solve the mystery of the haunted golf course?
Lessons include: Grownups can be slow learners; cities need more parks and fewer golf courses.
This story is the first part of a new Guilds & Goblins campaign, where What If World characters (and guests) play an original tableto ... Show More
Jul 6
400. Rollygobs #3: The Starshard
A classic dungeon crawl takes Iggy, Scuggy, and Claude through Fun Gus’s Mush Room as they try to save the city of STEAMhold. Lessons include: Kindness comes back to you in unexpected ways; there is always another problem for a hero to help with. This week, we play G&G with Molly ... Show More
29m 8s
Jun 29
399. Rollygobs #2: The Skyspire
Our heroes face gargoyles and magic plants as they attempt to climb the tallest tower in the city! Can Ignis the Fire Sorcerer, Scuggy the Armadillo Magineer, Claude the Leafbat Sidekick, and the painted superhero known as Knight Wing reach the top in one piece? Lessons include: ... Show More
28m 33s
Jun 2023
Partners in Grime: Gator Gus's Gulf 'n Golf
Today's episode comes to us from our sister podcast Stories RPG. Partners in Grime is a short 2 part arc where we play as goblins in the modern day world, hiding from hoomanz, pranking, and generally getting into trouble. Part 2 is available now over at the Stories RPG podcast if ... Show More
53m 20s