Posthuman Gaming: Avatars, Gamers, and Entangled Subjectivities (Routledge, 2023) explores the relationship between avatar and gamer in the massively multiplayer online roleplaying game World of Warcraft, to examine notions of entangled subjectivity, affects, and embodiments – what it means and how it feels to be posthuman.
With a focus on posthuman subjecti ... Show More
Apr 2025
Amy Zhang, "Circular Ecologies: Environmentalism and Waste Politics in Urban China" (Stanford UP, 2024)
After four decades of reform and development, China is confronting a domestic waste crisis. As the world's largest waste-generating nation, the World Economic Forum projects that by 2030, the volume of household waste in China will be double that of the United States. Starting in ... Show More
1h 7m
Yesterday
Sarah Hoiland, "Righteous Sisterhood: The Politics and Power of an All-Women's Motorcycle Club" (Temple UP, 2025)
A righteous sister identifies herself as a biker. She might wrench, or maintain, her own bike, and she prefers to ride with other righteous sisters. Righteous Sisterhood: The Politics and Power of an All-Women's Motorcycle Club (Temple UP, 2025) is Dr. Sarah Hoiland’s insightful ... Show More
44m 53s
Nov 19
Christina Jerne, "Opposition by Imitation: The Economics of Italian Anti-Mafia Activism" (U Minnesota Press, 2025)
For more than 150 years, Italy has been home to a resilient and evolving resistance against the pervasive influence of mafias. While these criminal organizations are renowned for their vast international business enterprises, the collective actions taken to oppose them are less k ... Show More
56m 40s
Aug 2024
Christopher B. Patterson and Tara Fickle, "Made in Asia/America: Why Video Games Were Never (Really) about Us" (Duke UP, 2024)
Made in Asia/America: Why Video Games Were Never (Really) about Us (Duke UP, 2024) explores the key role video games play within the race makings of Asia/America. Its fourteen critical essays on games, ranging from Death Stranding to Animal Crossing, and five roundtables with twe ... Show More
38m 34s
Jan 2025
James Malazita, "Enacting Platforms: Feminist Technoscience and the Unreal Engine" (MIT Press, 2024)
An analysis of the game engine Unreal through feminist, race, and queer theories of technology and media, as well as a critique of the platform studies framework itself.
In this first scholarly book on the Unreal game engine, James Malazita explores one of the major contemporary ... Show More
38m 1s
Jan 2025
Board Game Science
It’s that time of the year when many of us are at home with friends and family, losing track of time, eating leftovers, and, of course, playing games. This festive season, we look at the science of games and, of course, play some ourselves. It’s presenter Marnie Chesterton versus ... Show More
28m 10s
Aug 2024
Beth Driscoll, "What Readers Do: Aesthetic and Moral Practices of a Post-Digital Age" (Bloomsbury, 2024)
What is reading? In What Readers Do: Aesthetic and Moral Practices of a Post-Digital Age (Bloomsbury, 2024) Beth Driscoll, an Associate Professor in Publishing, Communications and Arts Management at the University of Melbourne, explores this question by situating reading in a var ... Show More
38m 5s