This episode will change how you look at games. We talk to Ben Brode, the designer behind Hearthstone and Marvel Snap, about how a creative person learns to make the things they love, and about the secret ideas hiding in games as simple as rock-papers-scissors.If you'd like to support the show, head to our newsletter.
Jul 10
Why didn’t Chris and Dan get into Berghain? Pt. 2 (classic)
We travel to Germany to trace techno’s history from Detroit to Berlin. The story of how, after the Wall fell, Berlin exorcised its brutal past with a very strange, decade-long party. A mission that takes us all the way to the gates of Berghain.Music Credits: Original composition ... Show More
1h 10m
Feb 2025
Lessons in Creativity from Kevin Hart, Beast Games and Adam Grant
In this episode, we break down key insights from Spotter Summit, including Kevin Hart’s top advice for creators, what creators can take from Beast Games, and major trends shaping 2025. Learn more about your ad choices. Visit megaphone.fm/adchoices
50m 9s
Sep 2018
Press Start: How Gaming Shapes Development
Before the terms 'open source' and 'internet' were even coined—there were gamers. They created proto-open source communities, sharing and building upon each other’s work. For many programmers, gaming led them to their careers. In this episode, we explore the creative free-for-all ... Show More
27m 31s