As VR technology inches forward, completely new experiences loom on the horizon.
In today’s episode, we expose listeners to the very real-world use cases already present on these devices, from fitness to education.
First up is Gym Class VR, one of the top-rated apps on the Quest. Cofounder, Paul Katsen, shows us how to dribble and dunk in the metaverse, bu ... Show More
Jun 2017
VR and 360 video: The path to popularity
Virtual reality (VR) and 360 video are the new cool kids on the media block but how will this impact media organisations? Over the past couple of years, projects have been produced on a wide range of subjects, such as Notes on blindness, The Arctic and even one filmed from the In ... Show More
24m 26s
Oct 2023
#122 Wist: The Killer Use Case for VR?
Venture investors have spent the last decade searching for the killer use case for VR. Today’s founder, Andrew McHugh, thinks he’s found it with his startup, Wist. But days before Andrew gave his pitch, Apple sent shockwaves through the industry by announcing their new headset, t ... Show More
40m 44s
Nov 2022
EXPLORING VIRTUAL WORLDS WITH THE SANDBOX’S SEBASTIEN BORGET
<p>In this episode, we talk with Sebastien Borget co-founder of The Sandbox; one of the most popular virtual worlds in the Metaverse.</p><p>These days, virtual worlds are more than just people playing games. Imagine a virtual world with land, assets, buildings, events and fashion ... Show More
37m 52s
Mar 2024
37. XR: Improving Learning Outcomes
<p>Extended reality (XR) experiences hold the potential to transform the way we learn, work, and collaborate. Specifically, it can make educational experiences more interactive, engaging and ultimately drive higher learning outcomes. In this episode, we feature Jan Plass, who dis ... Show More
32m 15s