logo
episode-header-image
Dec 2020
23m 7s

Episode 20 - Dialogflow and DynamoDB

Mark and Allen
About this episode

Mark is getting ready to release his new game, Snatch Word, but there are a couple of details to work out. So he and Allen chat about what it's taking to get things ready for release.

Up next
Jul 16
The Intersection of AI, Fashion, Design, and Development
In this episode, Allen Firstenberg welcomes GDE Margaret Maynard-Reid as guest host to discuss the exciting intersection of AI, art, design, and fashion. Margaret shares her hands-on experiences testing Google's Gemini Omni Flash and Veo models, highlighting the game-changing cap ... Show More
22m 14s
Jul 10
What is an Agent Harness?
In this episode, Allen Firstenberg and Sam Witteveen dive into one of the newest and most discussed concepts in the developer community: the "Agent Harness." What exactly is a harness, and how does it transform a simple, one-shot AI model into a truly capable, autonomous agent?Sa ... Show More
29m 48s
Jun 25
Set the scene with Gemini TTS
Roll tape and prompt! In this episode of Two Voice Devs, Allen and Mark explore how Google’s new advanced prompting guidelines turn developers into voice directors for Gemini Text-to-Speech. Instead of coding rigid SSML tags, you can now establish a scene, write stage directions, ... Show More
14m 47s
Recommended Episodes
Nov 2022
The practicalities of releasing models
Recently Chris and Daniel briefly discussed the Open RAIL-M licensing and model releases on Hugging Face. In this episode, Daniel follows up on this topic based on some recent practical experience. Also included is a discussion about graph neural networks, message passing, and tw ... Show More
37m 19s
Oct 2022
The Spawn Chunks 213: Developing A Legend
Jonny, and Joel discuss some of the communication, and management of expectations from Mojang Studios looking ahead to Minecraft Live, then take a peek behind the scenes at some of the whimsical development of Minecraft Legends.<hr><p style='color:grey; font-size:0.75em;'> Hosted ... Show More
1h 27m
May 2020
The Spawn Chunks 090: Rolling Into Minecraft Dungeons
Joel and Jonny cross their i’s and dot their t’s as they discuss the latest Minecraft snapshot changes to redstone, world generation and bug fixes before pulling on their Boots of Swiftness in anticipation of Minecraft Dungeons launching tomorrow!<hr><p style='color:grey; font-si ... Show More
1h 17m
Jun 2022
The Spawn Chunks 196: Before Things Get Wild
Joel, and Jonny run through the last tweaks to The Wild Update, answer emails about ore veins and inventory pain, and share their preparations, and plans in anticipation of The Deep Dark, The Warden, and mangrove swamps.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acas ... Show More
1h 12m
Mar 2025
What Founders Can Do To Improve Their Design Game
In this special episode of Design Review, Aaron sits down with Raphael Schaad, the Head of Calendar at Notion to discuss his leap from designer to founder, why illustration is an important first step when building a new product, and what ultimately makes designers uniquely qualif ... Show More
20m 43s
May 2021
The Spawn Chunks 139: Can’t Catch Me, Copper
Jonny and Joel talk about tweaks and adjustments in latest Minecraft: Java Edition snapshot before answering email about mobscicles, The Caves & Cliffs copper conundrum, and cloud saves in Minecraft Dungeons.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a st ... Show More
1h 22m
Jul 2023
X marks the spot
Zoe Kleinman and Shiona McCallum talk about X, the new name for Twitter, as Elon Musk continues making changes at the firm. What will the rebrand mean and where does the platform go next? We also try the eye scanning ‘orb’ that's been created to verify crypto payments. And we’re ... Show More
27m 20s