Time magic is as awesome as it is potentially problematic. From the sheer strength of the possible effects to the amount of bookkeeping it requires to keep it all straight, there are plenty of reasons for players to avoid it. That said, we here at Arcana Uncorked think it is cool, Andrew even played a time mage in an old 3.5 game. And we think there are ways to do it that don't break either the meta or your DM's brain. Today we discuss three Wizard subclasses that bill themselves as Chronomancers, the mostly official one from Wildemount, and 2 homebrew takes. Which is best for your group? Only your future self can say!
The Chronurgy Wizard can be found in the Explorer's Guide to Wildemount, available at your local game store.
The chronomancy Wizard by the Middle Finger of Vecna can be found here:
https://mfov.magehandpress.com/2015/05/the-chronomancer.html
The Chronomancy Wizard by u/TehlaltheAllTelling (whose name we absolutely butchered this episode, sorry) can be found here:
Chronomancy Spells and the Circle of Time Druid by Old Gus (u/callmepartario) can be found in his Hero's of the Multiverse Compendium, here:
https://drive.google.com/drive/folders/1Qv-U43kH066mbaeu9dLNeqmDpsdQW6CW
We talk a bit about the Valda's Spire of Secrets Kickstarter in the episode, a new expansion book by Mage Hand Press (the publishing arm of the middle finger of Vecna. I am sorry to say that the window to back the book has passed (Andrew was slow at editing). Hopefully in the future we will get episodes out in a more timely manner. That said, you can probably look forward to some content from that book being featured on the podcast soon, as we caved in and backed it ourselves.
Intro and outro music is Lord of the Land by Kevin MacLeod from Incompetech.
The image in the title card is by Designdrunkard on Pexels.
Want to contact us, maybe with a comment or suggestion for a homebrew to look at? We can be found in the following places!
Email: homebrewreviewers@gmail.com
Pat on reddit: u/ravenmaw
Andrew on reddit: u/aabrock