logo
episode-header-image
Apr 2020
1h 17m

30: The Neighborhood Software Pirate

Brad Shoemaker, Will Smith
About this episode
Special guest time! Digital Eclipse's Mike Mika joins us to talk about the early days of programming video games, how not to get murdered by your arcade machine, reverse engineering classic games without source code, the coming CRT apocalypse, and what the new console hardware means for old games. Support the Pod! Contribute to the Tech Pod Patreon and get ... Show More
Up next
Nov 23
314: We Hope, We Wish, We Ask, We Request
<p>It's a news roundup this week, with a ton of recent goings on to discuss, including the sudden explosion in RAM prices (and a similar looming problem with SSDs), Microsoft announcing plans to shove AI agents directly into the Windows taskbar, Google killing off first-gen Nest ... Show More
1h 31m
Nov 16
313: Chan's on the Move
<p>It seems like this week's big salvo of Valve hardware announcements is all anyone's talking about right now, particularly the Steam Machine, and who better to fill in a bunch of hands-on details with that li'l box, plus the new Steam Frame VR headset and refreshed Steam Contro ... Show More
1h 23m
Nov 9
312: The Original Tree Puncher
<p>Online game design veteran Raph Koster recently posted a new piece about how he thinks about game design, which got us talking about the history of online multiplayer, so then we figured, why not talk about that subject in a (slightly) more comprehensive way on this podcast? S ... Show More
1h 26m
Recommended Episodes
May 2023
534: On the Cheerleader Bus
Follow-up: Marco’s new Kobo Kobo will price-match (via Bob Pekol) Games breaking the fourth wall Metal Gear Solid Controller Swap Trick Blackbox (App Store link) (via Andrew Clark) Batman: Arkham Asylum (via David Kung) Business perspective on 15” MacBook Air (via Michael Lechter ... Show More
2h 15m
Dec 2023
579: Writing About Video Game History
Jeremy Parish, Bob Mackey, Nadia Oxford, Stuart Gipp, and Kevin Bunch have one thing in common: They've published books about video game history. In this episode, they break down the work involved in making the magic happen. Retronauts is made possible by listener support through ... Show More
1h 44m
Jun 2014
69: Welcome to the Web, Casey
<ul> <li>Follow-up: <ul><li>It's OK if you got two T-shirts. Keep them both.</li> <li>Marco was wrong about <a href="https://developer.apple.com/icloud/documentation/cloudkit-storage/">CloudKit limits</a>.</li></ul></li> <li><a href="http://caseyliss.com/showbot">Casey's broken S ... Show More
1h 46m
Dec 2017
171: Really Weird Chess Game
What do Amazon's battles with Google and Apple say about the strategies of the tech giants? Also, Jony Ive returns to the White Room, and a meeting with the hosts of Jason and Myke's favorite podcasts brings some perspective regarding the connection between podcasters and their l ... Show More
1h 22m
Jul 2022
Retronauts Episode 467: Boktai
Jeremy Parish, Stuart Gipp, and Shane Bettenhausen emerge from their caves, blinking and frightened, to face the ferocious fury of the sun as they lift their GBA solar sensors skyward and discuss the Metal Gear offshoot that gave nerds suntans: Boktai. Edits by Greg Leahy. Art by ... Show More
1h 23m
Jun 2020
351: Accessibility Gut Checks
This week, we share some accessibility gut checks that designers should think through before moving into high fidelity mocks. We also talk about industrial design and video game hardware in this week's Sidebar, plus we share our cool things as always!Golden Ratio Patrons:More tha ... Show More
35m 16s
Aug 2021
Sideloading Apps and Games on the iPhone and iPad
Sideloading with AltStore 
33m 24s