Special guest time! Digital Eclipse's Mike Mika joins us to talk about the early days of programming video games, how not to get murdered by your arcade machine, reverse engineering classic games without source code, the coming CRT apocalypse, and what the new console hardware means for old games.
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Mar 1
328: Shared Resources, Shared Problems
It's another glorious bounty of listener questions for the monthly Q&A, touching on a bunch of subjects like modern HDMI switchers, enormous turn-of-the-century TVs, MikroTik network gear, Pluribus, why the PCIe retaining clip exists (and how to defeat it), Unix on the desktop, o ... Show More
1h 19m
Dec 2023
579: Writing About Video Game History
Jeremy Parish, Bob Mackey, Nadia Oxford, Stuart Gipp, and Kevin Bunch have one thing in common: They've published books about video game history. In this episode, they break down the work involved in making the magic happen. Retronauts is made possible by listener support through ... Show More
1h 44m
Jul 2022
Retronauts Episode 467: Boktai
Jeremy Parish, Stuart Gipp, and Shane Bettenhausen emerge from their caves, blinking and frightened, to face the ferocious fury of the sun as they lift their GBA solar sensors skyward and discuss the Metal Gear offshoot that gave nerds suntans: Boktai. Edits by Greg Leahy. Art by ... Show More
1h 23m