You can call it the “revenge of the computer scientist.” An algorithm that made headlines for mastering the notoriously difficult Atari 2600 game Montezuma’s Revenge can now beat more games, achieving near perfect scores, and help robots explore real-world environments. Pakinam Amer reports.
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Jul 31
Lewis, Clark and America’s first great science mission
In this episode of Science Quickly, Scientific American’s books and culture lead Bri Kane talks with historian Craig Fehrman about This Vast Enterprise, his fresh take on the Lewis and Clark expedition. Rather than focusing solely on the famous explorers, Fehrman highlights the o ... Show More
26m 19s
May 2018
A List Of Games You Would Surely Lose to a Computer
<p>We live in a time where computers can beat the best humans in the world at chess, checkers, poker and video games. But these games are really just demonstrations of how intelligent our machines are growing. They’re growing more intelligent by the hour. With special guest, Tec ... Show More
55m 59s