Roblox is powered by a global community of over two million developers who produce their own immersive multiplayer experiences each month using Roblox Studio, a desktop design tool for anyone. Scott talks to Roblox's Kelly Mayes, Senior Director of Product Management, on how they consider community, safety and creativity when dealing with a platform that has ... Show More
Oct 22
Changing how Engineering works with Ironclad CTO Sunita Verma
AI isn't just changing how we write code. It's changing how we build software, structure teams, and think about what it means to be a software engineer. In this episode of Hanselminutes, Scott Hanselman sits down with Sunita Verma, CTO at Ironclad and a longtime Google engineerin ... Show More
33m 35s
Oct 15
The Quantum Revolution with Turing Award Winners Charles Bennett and Gilles Brassard
What happens when the laws of quantum physics meet computer science? In this special crossover episode of Hanselminutes and ACM ByteCast, Scott Hanselman sits down with Charles H. Bennett and Gilles Brassard, recipients of the 2025 ACM A.M. Turing Award, often called the "Nobel P ... Show More
50m 4s
Sep 2019
Automation, Gameplay and Turning Kids into Creators with Roblox VP of Engineering, Adam Miller
<p>It’s a fact of today’s world that everyone is spending more and more time looking at screens. Especially kids. But that doesn’t always have to be a bad thing, especially if looking at that screen is unlocking creativity and new skills. Roblox is making that possible.</p> <p><a ... Show More
47m 55s
May 2025
Roblox CPO on 10 Counterintuitive Principles for Building Software Products | Manuel Bronstein | E267
<p>In this episode, Carlos Gonzalez de Villaumbrosia interviews Manuel Bronstein, Chief Product Officer at Roblox. Roblox is not just a video game—it's a platform that enables people to play, create, and build businesses in immersive virtual worlds. With over 85 million dail ... Show More
55m 35s
Mar 2025
Business Daily meets: Roblox CEO Dave Baszucki
The international gaming giant has more than 80 million daily users, and is hugely popular with children.It was started by Dave Baszucki and Erik Cassel, and Dave Baszucki is now CEO.In his first ever BBC interview, he tells us about developing the game, the struggle to monetize ... Show More
17m 25s